
Players who min-max and speedrun the leveling process will miss out on what makes World of Warcraft truly special. It's a wonder, then, that players tend to go from one point the next as fast as they possibly can when there is so much world to explore. World of Warcraft and World of Warcraft Classic boast perhaps the largest, most complex, deepest worlds in any modern game.

There are lots of hidden items and secrets in Dark Souls 3 that aren't discoverable if you fast-travel constantly and aren't patient in your exploration. This made for a much easier late-game, but ultimately something was lost in giving players such an easy way to get around. The player could teleport from any bonfire to any other they had discovered. RELATED: 10 Most Evil Villains From Sci-Fi Games, Rankedįast travel in Dark Souls was a late-game feat that was only useful for a short while, but in Dark Souls 3 it was a main part of the game. Dark Souls, on the other hand, brought back the days of the arcade to the RPG genre and inspired a generation of games that focused on the pairing of a deep, complex world with unforgiving gameplay elements.

Games of the time and in years before had been very kind to players and explained everything in great detail so the player didn't miss any points. The first Dark Souls game was a breath of fresh air for many gamers because it didn't hold the player's hand at all.
